Void Climber: The FMOD Edition
The original game was made by huntrt. I encourage everyone to check his page and leave feedback there!
I've created all new sounds for the game and added music I had already done through the years that I thought would be a good fit for the mood I wanted to convey with the game.
Everything is very dark, mechanical, industrial, post-apocalyptic, and foreboding. My kind of mood xD
This was done for a Music and Sound Technology course I'm taking at the MDJD (Masters in Video Game Development) at IPCA (Instituto Politécnico do Cávado e Ave).
Some (very few) sounds are CC0 sounds from freesound.org but heavily modified. I will update the description later on with the due credit (even if it's CC0, I think it's cool for the authors to know what their sound was used and what for).
I did everything on my Macbook Air Laptop (where I have my DAW and lots of VSTs). I have done WebGL, Linux, Windows and Mac builds but only tested the Mac build.
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Author | Raging Bass 2020 |
Genre | Action |
Tags | 2D, Boss battle, fmod, Top-Down, Top down shooter, Unity |
Install instructions
Movement: WSAD
You can rebind the action keys. The default is:
Parry: E
Dash: Q (Unlocked after the beating the first boss)
Bow: Left Mouse Button (Unlocked after the beating the second boss)
Sword: Right Mouse Button (Unlocked after beating the third boss)
Download the version appropriate for your operating system (Windows, Linux, Mac) and have fun.
WARNING: I have only tried out with my Macbook Air M1 with Sonoma 14.4.1)
WebGL has some issue where the Sound ON/OFF and Key Bindings are off place.
Development log
- Adding FMOD to an Open Source Game50 days ago
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